RCR Wireless
  • News
  • Channels
    • 5G
    • 6G
    • BSS OSS
    • Carriers
    • IoT
    • Network Infrastructure
    • Open RAN
    • Private 5G
    • Telco AI
    • Telco Cloud
    • Test & Measurement
  • Resources
    • Reports
    • Webinars
    • White papers
    • AI Fundamentals
    • Analyst Angle
    • Editorial Calendar
    • Fundamentals
      • 5G NR Release 17
      • AI
        • Telco AI in 2025
    • Podcasts
      • Let’s Get Digital with Carrie Charles
      • Wireless Connectivity to Enable Industry 4.0 for the Middleprise
      • Well Technically…
      • Will 5G Change the World
      • Accelerating Industry 4.0 Digitalization
  • AI Infrastructure
  • Programs
  • Events
  • RCRtv
  • Advertise
  • Subscribe
Saturday, October 10, 2026
RCR Wireless
  • News
  • Channels
    • 5G
    • 6G
    • BSS OSS
    • Carriers
    • IoT
    • Network Infrastructure
    • Open RAN
    • Private 5G
    • Telco AI
    • Telco Cloud
    • Test & Measurement
  • Resources
    • Reports
    • Webinars
    • White papers
    • AI Fundamentals
    • Analyst Angle
    • Editorial Calendar
    • Fundamentals
      • 5G NR Release 17
      • AI
        • Telco AI in 2025
    • Podcasts
      • Let’s Get Digital with Carrie Charles
      • Wireless Connectivity to Enable Industry 4.0 for the Middleprise
      • Well Technically…
      • Will 5G Change the World
      • Accelerating Industry 4.0 Digitalization
  • AI Infrastructure
  • Programs
  • Events
  • RCRtv
  • Advertise
  • Subscribe
Add RCR Wireless as a preferred source on Google
  • Qualcomm 6G Insights
  • Huawei Content Hub
  • Qualcomm – 6G Vision
  • OSS/BSS Channel
  • RCRTech Roundtable: AI Infrastructure
RCR Wireless
RCR Wireless
  • Advanced Mimo
  • Mobile mmWave
  • 5G Positioning
  • Green Networks
  • Metaverse
  • Automotive
  • Industrial and Wide-area IoT
Copyright 2021 - All Right Reserved
Home - Mobile and Wireless Industry Reports - Free-games movement could free up gaming market
Mobile and Wireless Industry Reports

Free-games movement could free up gaming market

by RCR Wireless News January 29, 2008
written by RCR Wireless News January 29, 2008 Share
LinkedinEmail
Share 0LinkedinEmail
90

Mobile carriers and content vendors keep trying to push gaming past the “golden nickel” — the 5% ceiling of users who buy and play games on their handsets — and into the mainstream.

So maybe they should quit charging so many nickels for their goodies.

Browsing the games department on a carrier deck feels like stepping into a Vertu store. Looking for ESPN Winter X Games? It’ll cost you $4 a month, or an $8 one-time charge, from Verizon Wireless. Gotta have Madden NFL Football by EA Sports? Plan on shelling out $10 for unlimited access. The mobile version of the hit Guitar Hero III? Dig deep — it’s a $12 one-time fee.

It’s not just the sexy new titles that seem as pricey as a John Edwards haircut. Something called Terra Zone is $11 on Verizon Wireless’ deck. Pictionary is $8. One of the “Pirates of the Caribbean” titles is also $8 — after you take the time and five dozen clicks to finally get there. (Shouldn’t there be some sort of discount for games that require 60-plus clicks to find, anyway?)

Even Verizon Wireless’ white-label games seem steep. Seven dollars for VZW Mahjong? Mahjong?

Verizon Wireless’ not particularly egregious when it comes to pricing the stuff, of course; charges seem fairly consistent from operator to operator. But is this any way to grow a business?

Apparently not. While uptake is tough to pinpoint, figures from M:Metrics indicate that about 7 million U.S. mobile users — or 3.3% of them — downloaded a game in September 2007. The same percentage downloaded a mobile game in April, according to the firm, and both figures are down from the 3.7% who downloaded a game in November 2006.

Meanwhile, ad-supported game distributors such as Greystripe and MobileRated appear to be thriving. MobileRated, a Canadian subsidiary of Kalador Entertainment Inc., recently said it has seen downloads increase one-third over a three-month period, delivering more than 1 million free games per month. Greystripe, a San Francisco startup, claims to rack up 8 million downloads a month through its GameJump.com storefront. And it seems established publishers are joining the free-games movement every few weeks.

A few top-tier game makers remain opposed to the ad-subsidized game effort, fearing that giving the stuff away threatens the paid-game model, and they may be right. While gaming may be stagnating, after all, it’s still a lucrative business for a small handful of companies.

And it’s true that margins are thin in the mobile gaming space. Developing games and porting them across hundreds of handsets require enormous resources, and high-profile licenses are expensive. So carriers and publishers are exploring ways to counter those costs, including subscription models and try-before-you-buy offers.

I can appreciate the strategy of asking $12 for a hit like Guitar Hero, which is likely to attract hardcore gamers in impressive numbers — for a while, at least. But sticking a $7 price tag on a simple, carrier-branded puzzle game seems like a great way to make sure mobile gaming never moves beyond that lackluster golden nickel.

You Might Also Like
  • NTN Integration Market Pulse Report
  • Report: Building 6G — Aligning technology, policy and purpose
  • Report: Rethinking the RAN
  • Report: Building AI-Era Network Fabrics
  • Quantum Safe Networks Market Pulse Report
  • Report: NTN in motion — evolving standards, expanding services
Share 0 LinkedinEmail
RCR Wireless News

previous post
T-Mobile USA Q4: adds 951,000 customers, cuts churn
next post
Sky heads skyward: Helio CEO now chairman

White Papers

  • Norton eBook: The 2026 Telco Playbook

  • Enea White Paper: Why Intelligent AAA is the Swiss Army Knife of Telecom

  • CSG White Paper: Telco AI Enabler: Mediation’s Defining Role

  • Enea White Paper: Scalable Database Design for 5G and Beyond

  • Supermicro and NVIDIA Whitepaper: Powering sovereign AI at scale

Editorial Reports

  • NTN Integration Market Pulse Report

  • Report: Building 6G — Aligning technology, policy and purpose

  • Report: Rethinking the RAN

Webinars

  • Appledore Webinar: Closing the Agent-Ready Data Gap for Autonomous Networks

  • Mimosa Webinar – Build the Right Network

  • Webinar: Building 6G — aligning technology, policy and purpose

  • SIMCom Webinar: Scaling your next deployment – from plastic to provisioning

  • Webinar: Rethinking the RAN as AI, cloud and openness converge

Since 1982, RCR Wireless News has been providing wireless and mobile industry news, insights, and analysis to mobile and wireless industry professionals, decision makers, policy makers, analysts and investors.

Facebook Twitter Youtube Linkedin Envelope Rss

Useful Links

  • Subscribe
  • About RCR Wireless News
  • Contact Us
  • Advertise
  • Editorial Calendar
  • Archive
  • RSS
  • Wireless News Archive
  • Subscribe
  • About RCR Wireless News
  • Contact Us
  • Advertise
  • Editorial Calendar
  • Archive
  • RSS
  • Wireless News Archive

Edtior's Picks

SpaceX grabs “earthquake” 800 MHz deal as Starlink rocks US telcos
Wi-Fi 8 – the defensive frontline for ISPs against AI-driven cyberattacks (Reader Forum)
T-Mobile uses AI to reshape network investment and resilience

Latest Articles

SpaceX grabs “earthquake” 800 MHz deal as Starlink rocks US telcos
Wi-Fi 8 – the defensive frontline for ISPs against AI-driven cyberattacks (Reader Forum)
T-Mobile uses AI to reshape network investment and resilience
Starlink on your tail! Don’t forget the infra build-out (Telco Diary)

© 2026 RCR Wireless News All Right Reserved. Developed by Eight Hats.

Cookie Policy | Privacy Policy

RCR Wireless
  • News
  • Channels
    • 5G
    • 6G
    • BSS OSS
    • Carriers
    • IoT
    • Network Infrastructure
    • Open RAN
    • Private 5G
    • Telco AI
    • Telco Cloud
    • Test & Measurement
  • Resources
    • Reports
    • Webinars
    • White papers
    • AI Fundamentals
    • Analyst Angle
    • Editorial Calendar
    • Fundamentals
      • 5G NR Release 17
      • AI
        • Telco AI in 2025
    • Podcasts
      • Let’s Get Digital with Carrie Charles
      • Wireless Connectivity to Enable Industry 4.0 for the Middleprise
      • Well Technically…
      • Will 5G Change the World
      • Accelerating Industry 4.0 Digitalization
  • AI Infrastructure
  • Programs
  • Events
  • RCRtv
  • Advertise
  • Subscribe
RCR Wireless
  • News
  • Channels
    • 5G
    • 6G
    • BSS OSS
    • Carriers
    • IoT
    • Network Infrastructure
    • Open RAN
    • Private 5G
    • Telco AI
    • Telco Cloud
    • Test & Measurement
  • Resources
    • Reports
    • Webinars
    • White papers
    • AI Fundamentals
    • Analyst Angle
    • Editorial Calendar
    • Fundamentals
      • 5G NR Release 17
      • AI
        • Telco AI in 2025
    • Podcasts
      • Let’s Get Digital with Carrie Charles
      • Wireless Connectivity to Enable Industry 4.0 for the Middleprise
      • Well Technically…
      • Will 5G Change the World
      • Accelerating Industry 4.0 Digitalization
  • AI Infrastructure
  • Programs
  • Events
  • RCRtv
  • Advertise
  • Subscribe
@2020 - All Right Reserved. Designed and Developed by PenciDesign