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XTR3D brings hand gesture control to mobile

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For almost a decade, the mobile industry has looked up to the PC space as a role model. Today, however, the roles have been reversed and mobile devices pack enough computing power to rival PCs in their own right, especially in terms of capabilities. Indeed, some have even called Motorola’s V3 a computer!

Full web browsing is now a default feature on almost all mobile devices, and even technologies the PC world has long been trying to adopt, like location, the mobile industry has managed to integrate earlier.

Now with the rush towards tablets, the mobile push is continuing to move away from the traditional computing model, with only a very small minority of tablets running PC platforms like Windows 7, while the rest opt for more mobile OSes.

But while the mobile industry doesn’t seem keen to borrow the PC space’s operating systems and heavy legacy software, it does seem keen to grab some gaming innovation from it.

Gaming, of course, has recently also been revolutionized by consoles like the Wii and Xbox Kinect, which allow users to wave their hands about frantically in order to immerse themselves more deeply into the gaming experience.

Now, a firm by the name of XTR3D is taking these hand gesture controls to mobile, enabling today’s smartphones, TVs, PCs and any other device with a front facing camera to capture full 3D motion and translate it to a gesture.

It really is just a matter of time before gestures technology will be not only available but standard on every mobile device, which hopefully means we can stop wiping our dirty fingers all over those smudgy touchscreens. Looks like the touchscreen may become antique sooner that we thought.

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