RCR Wireless
  • News
  • Channels
    • 5G
    • 6G
    • BSS OSS
    • Carriers
    • IoT
    • Network Infrastructure
    • Open RAN
    • Private 5G
    • Telco AI
    • Telco Cloud
    • Test & Measurement
  • Resources
    • Reports
    • Webinars
    • White papers
    • AI Fundamentals
    • Analyst Angle
    • Editorial Calendar
    • Fundamentals
      • 5G NR Release 17
      • AI
        • Telco AI in 2025
    • Podcasts
      • Let’s Get Digital with Carrie Charles
      • Wireless Connectivity to Enable Industry 4.0 for the Middleprise
      • Well Technically…
      • Will 5G Change the World
      • Accelerating Industry 4.0 Digitalization
  • AI Infrastructure
  • Programs
  • Events
  • RCRtv
  • Advertise
  • Subscribe
Thursday, September 17, 2026
RCR Wireless
  • News
  • Channels
    • 5G
    • 6G
    • BSS OSS
    • Carriers
    • IoT
    • Network Infrastructure
    • Open RAN
    • Private 5G
    • Telco AI
    • Telco Cloud
    • Test & Measurement
  • Resources
    • Reports
    • Webinars
    • White papers
    • AI Fundamentals
    • Analyst Angle
    • Editorial Calendar
    • Fundamentals
      • 5G NR Release 17
      • AI
        • Telco AI in 2025
    • Podcasts
      • Let’s Get Digital with Carrie Charles
      • Wireless Connectivity to Enable Industry 4.0 for the Middleprise
      • Well Technically…
      • Will 5G Change the World
      • Accelerating Industry 4.0 Digitalization
  • AI Infrastructure
  • Programs
  • Events
  • RCRtv
  • Advertise
  • Subscribe
Add RCR Wireless as a preferred source on Google
  • Qualcomm 6G Insights
  • Huawei Content Hub
  • Qualcomm – 6G Vision
  • OSS/BSS Channel
  • RCRTech Roundtable: AI Infrastructure
RCR Wireless
RCR Wireless
  • Advanced Mimo
  • Mobile mmWave
  • 5G Positioning
  • Green Networks
  • Metaverse
  • Automotive
  • Industrial and Wide-area IoT
Copyright 2021 - All Right Reserved
Home - CSPs must evaluate different business models in booming gaming industry: Study
5GTelco Cloud

CSPs must evaluate different business models in booming gaming industry: Study

by Catherine Sbeglia Nin July 17, 2020
written by Catherine Sbeglia Nin July 17, 2020 Share
LinkedinEmail
Share 0LinkedinEmail
209

New report says there will be 3.5 billion gamers globally by 2024

ABI Research released a report concluding that nearly half of the global expected population in 2024 will be gamers, a result that only furthers the case for telecommunications companies, ISPs and OEMs to take advantage of the huge potential gaming offers, especially as 5G makes cloud gaming more of a reality.

The report, commissioned by InterDigital, is called “Cloud gaming: Enabling a next generation gaming and streaming paradigm” and states that currently, more than 2.3 billion individuals play video games, making it among the largest entertainment industries in the world. And the number of gamers is only expected to grow substantially, reaching more than 3.5 billion gamers by 2024.

As the chart below indicates, the largest gaming base is the Asia-Pacific region with 51% of the worldwide total, and the Americas, at roughly 20% of the player base, represent the second largest revenue opportunity.

Screen Shot 2020 07 16 at 3.33.10 PM

While it’s clear that gaming presents a solid business case for communication providers, InterDigital was careful to point out that to truly take advantage of this growing market opportunity, telecom companies, ISPs and OEMs must evaluate different business models to find success, and this evaluation, the company said, must be done early on.

“The cloud gaming market is rapidly growing, and it’s clear those who act now will capitalize on this opportunity. But these players need to act fast if they want to take advantage of everything this exciting market has to offer,” said Laurent Depersin, R&I senior lab director at InterDigital.

“As developments in 5G and Wi-Fi penetrate the mainstream, enabling more products and services to become gamified,” he continued, “we’ll see Gaming-as-a-Service (GaaS) really come to life — pulling in new gamers, and encouraging existing ones to make the transition to the cloud, thanks to its user friendly business model. For cloud gaming and GaaS to succeed, players need to ensure they deliver both the right business model and the right user experience to drive mainstream adoption.”

The report specifically looked at the benefit of over-the top media services, like online video streaming to bring games to gamers, commenting that because subscription plans can be monthly, quarterly or annual that are the most “most pragmatic and consumer-friendly option.”

Further, consumers tend to favor unlimited subscription plans over time-based payment plans, regardless of which method costs more in the long run.

Screen Shot 2020 07 16 at 3.47.13 PM

The report also explore how advances in AR and VR are creating an environment in which game-like experiences extend beyond games. For instance, gaming elements like VR and AR can be added in the workplace for applications such as collaboration tools, machine maintenance and fitness applications. This ‘gamification’ of non-gaming activities will present a further opportunity for telecom and internet service providers in the near future.

You Might Also Like
  • Crown Castle sees spectrum, AI supporting tower growth
  • American Tower sees European consolidation as growth opportunity
  • Regional carriers looking to broadband, satellite, AI for new opportunities, says CCA
  • American Tower sees AI, 5G, and spectrum driving infra demand
  • VodafoneThree intros tiered 5G SA slicing portfolio for consumers, enterprises, critical services
  • ZTE’s computing business drives H1 growth as carrier spending weakens
Share 0 LinkedinEmail
Catherine Sbeglia Nin
Catherine Sbeglia Nin

Catherine Sbeglia Nin is the Managing Editor for RCR Wireless News, where she covers topics such as Wi-Fi, network infrastructure, AI and edge computing. She also produced and hosted Arden Media's podcast Well, technically... After studying English and Film & Media Studies at The University of Rochester, she moved to Madison, WI. Having already lived on both coasts, she thought she’d give the middle a try. So far, she likes it very much.

previous post
Private 5G to outrun public 5G for spend and spectrum – but it will take 15 years
next post
Vodafone urges UK government to abandon upcoming 5G auction

White Papers

  • Norton eBook: The 2026 Telco Playbook

  • Enea White Paper: Why Intelligent AAA is the Swiss Army Knife of Telecom

  • CSG White Paper: Telco AI Enabler: Mediation’s Defining Role

  • Enea White Paper: Scalable Database Design for 5G and Beyond

  • Supermicro and NVIDIA Whitepaper: Powering sovereign AI at scale

Editorial Reports

  • Report: Building 6G — Aligning technology, policy and purpose

  • Report: Rethinking the RAN

  • Report: Building AI-Era Network Fabrics

Webinars

  • Appledore Webinar: Closing the Agent-Ready Data Gap for Autonomous Networks

  • Mimosa Webinar – Build the Right Network

  • Webinar: Building 6G — aligning technology, policy and purpose

  • SIMCom Webinar: Scaling your next deployment – from plastic to provisioning

  • Webinar: Rethinking the RAN as AI, cloud and openness converge

Since 1982, RCR Wireless News has been providing wireless and mobile industry news, insights, and analysis to mobile and wireless industry professionals, decision makers, policy makers, analysts and investors.

Facebook Twitter Youtube Linkedin Envelope Rss

Useful Links

  • Subscribe
  • About RCR Wireless News
  • Contact Us
  • Advertise
  • Editorial Calendar
  • Archive
  • RSS
  • Wireless News Archive
  • Subscribe
  • About RCR Wireless News
  • Contact Us
  • Advertise
  • Editorial Calendar
  • Archive
  • RSS
  • Wireless News Archive

Edtior's Picks

Crown Castle sees spectrum, AI supporting tower growth
When the vendor disappears – what the Cambium collapse means for MDUs (Analyst...
Deep sea to low orbit – telcos can’t build fast enough (Telco Diary)

Latest Articles

Crown Castle sees spectrum, AI supporting tower growth
When the vendor disappears – what the Cambium collapse means for MDUs (Analyst Angle)
Deep sea to low orbit – telcos can’t build fast enough (Telco Diary)
Samsung and Verizon complete first AI-powered ISAC trial on vRAN

© 2026 RCR Wireless News All Right Reserved. Developed by Eight Hats.

Cookie Policy | Privacy Policy

RCR Wireless
  • News
  • Channels
    • 5G
    • 6G
    • BSS OSS
    • Carriers
    • IoT
    • Network Infrastructure
    • Open RAN
    • Private 5G
    • Telco AI
    • Telco Cloud
    • Test & Measurement
  • Resources
    • Reports
    • Webinars
    • White papers
    • AI Fundamentals
    • Analyst Angle
    • Editorial Calendar
    • Fundamentals
      • 5G NR Release 17
      • AI
        • Telco AI in 2025
    • Podcasts
      • Let’s Get Digital with Carrie Charles
      • Wireless Connectivity to Enable Industry 4.0 for the Middleprise
      • Well Technically…
      • Will 5G Change the World
      • Accelerating Industry 4.0 Digitalization
  • AI Infrastructure
  • Programs
  • Events
  • RCRtv
  • Advertise
  • Subscribe
RCR Wireless
  • News
  • Channels
    • 5G
    • 6G
    • BSS OSS
    • Carriers
    • IoT
    • Network Infrastructure
    • Open RAN
    • Private 5G
    • Telco AI
    • Telco Cloud
    • Test & Measurement
  • Resources
    • Reports
    • Webinars
    • White papers
    • AI Fundamentals
    • Analyst Angle
    • Editorial Calendar
    • Fundamentals
      • 5G NR Release 17
      • AI
        • Telco AI in 2025
    • Podcasts
      • Let’s Get Digital with Carrie Charles
      • Wireless Connectivity to Enable Industry 4.0 for the Middleprise
      • Well Technically…
      • Will 5G Change the World
      • Accelerating Industry 4.0 Digitalization
  • AI Infrastructure
  • Programs
  • Events
  • RCRtv
  • Advertise
  • Subscribe
@2020 - All Right Reserved. Designed and Developed by PenciDesign