Editor's Note: Welcome our Monday feature, Analyst Angle. We've collected a group of the industry's leading analysts to give their outlook on the hot topics in the wireless industry. In the coming weeks look for columns from Strategy Analytics' Chris Ambrosio, Ovum's Roger Entner...
LOS ANGELES-Carriers worried about becoming a "dumb pipe" should jump headlong into the digital music waters, according to entertainment executive Kedar Massenburg.Network operators have "the opportunity to become the record companies of the future," the lawyer-turned-music-mogul urged during his keynote address at the Mobile...
NEW YORK-Casual game developer Oberon Media added to its portfolio, snapping up mobile game-maker Blaze for an undisclosed sum. Blaze claims more than 100 carrier relationships and boasts a library of licensed mobile games including The Da Vinci Code, VH1 Mobile's I Know the...
Mobile porn is slowly finding an audience among U.S. mobile users. And network operators are trying to figure out how to cash in. Adult wireless content is gaining substantial traction around the world as content providers find a market for everything from titillating mobile...
Mobile porn is slowly finding an audience among U.S. mobile users. And network operators are trying to figure out how to cash in. Adult wireless content is gaining substantial traction around the world as content providers find a market for everything from titillating mobile...
SAN FRANCISCO—AirPlay said it secured $14 million in its second round of venture financing. Qualcomm Inc., Motorola Inc., JK&B Capital, Onset Ventures and Redpoint Ventures participated in the funding round. JK&B led the round, and Ali Shadman, a general partner at the firm, joined...
Editor's Note: Welcome to a new weekly feature at RCRNews.com, Analyst Angle. We’ve collected a group of the industry’s leading analysts to give their outlook on the hot topics in the wireless industry. In the coming weeks look for columns from Current Analysis’ Peter...
NEW YORK-Jamster International bulked up its content portfolio in North America with a deal to offer ringtones, graphics and mobile games from the Walt Disney Internet Group. Disney and its third-party content licensing arm Starwave Mobile already use VeriSign Inc.'s mobile content business to...
NEW YORK—Jamster International bulked up its content portfolio in North America with a deal to offer ringtones, graphics and mobile games from the Walt Disney Internet Group. Disney and its third-party content licensing arm Starwave Mobile already use VeriSign Inc.’s mobile content business to...
LOS ANGELES--In the heart of the world's entertainment capital, Paul Reddick told content providers it was time to show him the money.The vice president of business development and product innovation at Sprint Nextel Corp. took to the stage at last week's MECCA event prior...
LOS ANGELES—Mobile Entertainment company WAAT Media and mobile games developer Charismatix formed a parent company, Twistbox Entertainment Inc., which the companies said will represent the operating unit and brand for all their general entertainment activities. Within 90 days, Charismatix will be rebranded as Twistbox...
WASINGTON—Nokia Corp. today announced deals to expand gaming and content offerings on its mobile phones, while also reaching an agreement to supply $580 million worth of GSM/GPRS network for expansion of wireless systems operated by China Mobile Communications Corp. RCR @ CTIAClick here for...
In the heart of the world’s entertainment capital, Paul Reddick told content providers it was time to show him the money. RCR @ CTIAClick here for complete coverage of the CTIA Wireless I.T. show. Click here for the latest headlines from the show.The vice...
Why is everybody in wireless chasing the youth demographic? To steal a line from bank robber Eddie Sutton, that's where the money is. Today's average 10-year-old will spend nearly $30,000 on wireless services over the course of his lifetime, according to new figures from...
LONDON—Operators must make it easier for users to discover and download games if the mobile gaming market is going to move from niche-market to mass-market status, according to a new report from Informa Telecoms & Media. The market research firm said wireless games will...
Mobile gaming enthusiasts envision the day when they can play massive multiplayer titles that combine real-time interaction and pinpoint location capabilities with eye-catching, 3-D graphics. For now, though, the most popular games in wireless are old and simple. And they weren't originally built for...
SAN FRANCISCO—Mobile in-game advertising company Greystripe will partner with German publisher HandyGames to offer 28 free wireless games to consumers worldwide. The titles will employ Greystripe’s AdWrap for Publishers, an automated, online service that allows advertisers to target consumers who choose to receive marketing...
SHANGHAI, China—Motorola Inc. has teamed with Shanda Interactive Entertainment Ltd. to offer online mobile games to Chinese users. The companies launched mobile versions of two Shanda titles—World of Legend and Magical Land—that are available on a customized version of the Motorola E680g. The offering...
NEW YORK—UrbanWorld Wireless added several high-profile performers to its stable of content with a new distribution agreement with entertainment management company Czar Entertainment. Terms of the deal were not disclosed.The mobile content provider said it plans to offer personalized ringtones, wallpapers and video content...
NEW YORK—UrbanWorld Wireless added several high-profile performers to its stable of content with a new distribution agreement with entertainment management company Czar Entertainment. Terms of the deal were not disclosed.The mobile content provider said it plans to offer personalized ringtones, wallpapers and video content...
SAN FRANCISCO—Directions and map services are proving to be popular among wireless users who download mobile applications, according to a new study from Telephia. The report found MapQuest Mobile was the top revenue-generating downloadable mobile application during the first quarter with 21.9 percent of...
SAN FRANCISCO—Mobile gamers in the United States continue to opt for puzzle and strategy games instead of first-person shooters and other console-type titles, according to the latest figures from Telephia. Casual titles were the top four revenue-generating mobile games during the first quarter of...
SAN FRANCISCO—As gamers and the gaming industry gather this week in Los Angeles for the E3 2006 conference, Telephia offered an upbeat view of the mobile gaming industry’s growth. Wireless users bought more than 8.2 million games for their phones in March, up 53...
Electronic Arts Inc. has bought its way to the top of the mobile game-making industry. Thanks to its recent acquisition of Jamdat Mobile Inc., EA's Mobile division owns the two most downloaded mobile games in the United States, according to the latest figures from...