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#TBT: Mobile’s future is fun, games and camera phones; Cingular in the Big Apple; Canadian wireless expects a boom … this week in 2002

Editor’s Note: RCR Wireless News goes all in for “Throwback Thursdays,” tapping into our archives to resuscitate the top headlines from the past. Fire up the time machine, put on those sepia-tinted shades, set the date for #TBT and enjoy the memories! Mobile's future is...

‘All throughput is not created equal’: Gaming on 5G, LTE and cable

Signals Research Group report dives into 5G gaming with comparisons of 5G NSA, SA, 5G mmWave, 5G FWA and more How do the various flavors of 5G compare when it comes to gaming? Network testing and analysis firm Signals Research Group took a stab at...

#TBT: Motorola hedges its Google bets; Skype to launch group video chat; 100 billion devices by 2020? … this week in 2010

Editor’s Note: RCR Wireless News goes all in for “Throwback Thursdays,” tapping into our archives to resuscitate the top headlines from the past. Fire up the time machine, put on those sepia-tinted shades, set the date for #TBT and enjoy the memories! Motorola hedges its...

MediaTek unveils latest chipset, the Dimensity 9300

MediaTek says its latest Dimensity chipset enhances applications like gaming, video capture and generative AI processing MediaTek has announced the latest flagship mobile chip to its lineup, the Dimensity 9300 chipset. The new chipset has an embedded AI processor — the APU 790 AI —...

Ericsson, Vodafone demo 5G SA network slicing for cloud-gaming

Thanks to network slicing, trial participants experienced a 270% increase in throughput, a 25% decrease in latency and 57% less jitter Ericsson and Vodafone demonstrated that an optimized 5G Standalone (SA) network can enhance cloud-based mobile gaming in a live network trial at Coventry University,...

Verizon announces world’s first mobile 5G gaming console

The handheld gaming console will feature Qualcomm’s gaming-specific Snapdragon G3X Gen 1 system-on-chip Verizon and computer hardware manufacturer Razer are teaming up on the development and release of what they called the world’s first 5G mobile gaming console. Details were scare when the Android device...

Verizon partners with Hi-Rez Studios on 5G mobile gaming

Verizon 5G customers can download the developer's latest game at 'super-fast speeds' on a mobile device Verizon announced a 5G connectivity collaboration with Hi-Rez Studios that involves the game developer’s new game Rogue Company Elite. The pair are tapping into the carrier’s mmWave and C-band...

‘It’s the network that matters, not the device’: now.gg CEO on cloud gaming

In a blog post, mobile cloud provider now.gg referenced a 2020 IDC report to claim that 60-70% of phones worldwide aren’t suited for gaming. The company uses this to support the idea that if a gamer uses the hybrid cloud to run a game,...

Verizon Q&A: ‘Is gaming the consumer thing for 5G? There’s lots of things’

'When we started the 5G labs and started bringing in independent game developers,' said Verizon Lab's director, 'no one was ready for it' Gaming is often touted as the "killer" consumer use case for 5G and for cloud computing, but is that really the case?...

Ericsson intros ‘time-critical’ 5G-URLLC software enhancements for Industry 4.0

Ericsson has launched a new “software toolbox” to “guarantee” consistently low latency and high reliability in 5G networks for time-critical applications. Its new Time-Critical Communication product, available via a new Critical IoT product, is targeted at enterprises and consumers, variously for cloud gaming, augmented...

‘Let’s collaborate’: Verizon announces 5G, MEC partnerships at gaming expo

For the first time, Verizon gave the keynote address at E3, one of the biggest gaming expos in the world Advanced technologies like 5G and Mobile Edge Computing (MEC) are making it possible to take graphic-heavy AAA games and online multiplayer games on the go,...

Singtel, SK Telecom test interconnected 5G MEC with cloud gaming demo

In 2021, cloud gaming revenue is expected to be over $1 billion for the first time Bridge Alliance, which is made up of operators and their customers in the Asia Pacific, the Middle East and Africa, announced that two alliance members, SK Telecom and SingTel, have successfully completed the...

5G and MEC let Super Bowl fans join in on the game from their phones

Verizon's MEC platform moves AWS compute and storage services to the edge of the network Days before this year’s Super Bowl at Miami’s Raymond James Stadium, Verizon Vice President of Device Technology Brian Mecum told RCR Wireless News that fans will have access to a...

Cloud gaming to surpass $1 billion in revenue for first time, according to some estimates

The growth of cloud gaming can be attributed to 5G technology 2021 is expected to be a big year for cloud gaming, with the current revenue outlook coming in at over $1 billion for the first time, about double what it was raking in last...

Ericsson: ‘Cloud gaming represents the full potential of 5G’

Of the 106 CSPs with 5G services, 22 have announced mobile cloud gaming services, reports Ericsson The November Ericsson Mobility Report included a dedicated mobile gaming section, where it explored the new business opportunities emerging in this space as a result of 5G and cloud...

Casual, mobile gamers have the most to gain from 5G, cloud computing

While 5G and cloud might not solve massive online multiplayer issues, that isn't necessarily the target In early November, RCR Wireless News spoke with Subspace’s CEO and Founder Bayan Towfiq who argued that when it comes to online multiplayer games, 5G and edge computing might not...

LiDAR in the iPhone 12: What is it and what does it mean for augmented reality?

Head of Verizon's XR Lab: 'Apple's use of LiDAR in the iPhone 12 Pro is a huge step in augmented reality' Apple forever changed the course of 5G last week when it announced the iPhone 12, iPhone 12 Pro, iPhone Pro Max and iPhone 12...

Two mobile gaming trends and how operators can ‘play the game’

The global mobile gaming market is expected to reach $165.9 billion in 2020 Mobile games make up the majority of the gaming market, according to a study by DCI, which reported that 51% of global gaming revenue comes from mobile gaming, followed by console games...

SK Telecom and Microsoft launch cloud gaming service

SK Telecom hopes to secure 100,000 users on the cloud gaming service by the end of this year The cloud gaming platform born from a collaboration between SK Telecom and Microsoft has officially launched. SK's cloud gaming service, called 5GX Cloud Game service, is powered...

Changing the game: Beeline launches 5G pilot network that highlights the future of gaming

Those testing out the 5G pilot network will do so by playing a virtual reality or online game Russian mobile operator Beeline has launched what it believes will be its first long-running 5G pilot network in St. Petersburg, Russia with general availability for consumers. Located...

Well, technically… enterprise XR will lead to mass usage: Leilani DeLeon, My Legacy (Ep. 5)

On this episode of Well, technically... the tech podcast where women do the explaining, former Qualcomm Director of Product Marketing, Mobile Gaming and XR Technologies Leilani DeLeon talks XR and mobile gaming trends, as well as how her new company My Legacy is using the latest technology to build and preserve family histories.

SK Telecom and Microsoft expand cloud gaming preview in Korea

 SK Telecom: '5G cloud gaming will shift the paradigm in the video game industry' In September, SK Telecom was named Microsoft’s “exclusive operating partner” for its cloud gaming service, xCloud, in Korea, which established a partnership to deliver the streaming service to South Korea over...

Verizon to offer 5G network edge computing with AWS Wavelength

With 5G edge computing, latency can be further reduced Yesterday at AWS re:Invent, Amazon Web Services and Verizon announced a 5G edge computing partnership that will bring the power of the cloud closer to mobile and connected devices at the edge of Verizon’s 5G Ultra...

MNOs seek foothold in cloud gaming

When combined with the rollout of 5G, cloud gaming is transforming the global gaming ecosystem According to a report conducted by EY, cloud-based streaming is poised to be the next major video gaming disruptor, and when combined with the rollout of technologies such as 5G,...