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Home - gaming
Tag:

gaming

  • T‑Mobile enables L4S across its 5G-A network

    by Juan Pedro Tomás July 23, 2025
    by Juan Pedro Tomás July 23, 2025

    T-Mobile noted thta L4S takes advantage of a unified network that supports features like network slicing In sum – what to know: Nationwide L4S rollout – T‑Mobile is the first …

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  • BT, Ericsson and Qualcomm partner on 5G SA network slicing

    by Juan Pedro Tomás February 9, 2024
    by Juan Pedro Tomás February 9, 2024

    Ericsson said that the 5G demo was carried out using the vendor’s 5G core and radio access network technology BT Group, Ericsson and Qualcomm Technologies said they have successfully demonstrated …

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  • 5G to fuel mobile data traffic growth in Europe, GSMA study finds

    by Juan Pedro Tomás November 27, 2023
    by Juan Pedro Tomás November 27, 2023

    The GSMA report noted that 5G will become the dominant mobile technology in Europe within the next three years, driven by growing adoption in Germany and the U.K. Mobile data …

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  • How 5G SA can change the digital value chain in the CSPs’ favour (Reader Forum)

    by Martin Morgan, Head of Digital Marketing, Qvantel; and Elana Crowne, Director of Product Marketing, Head of Charging and Mediation Marketing, Nokia July 20, 2023
    by Martin Morgan, Head of Digital Marketing, Qvantel; and Elana Crowne, Director of Product Marketing, Head of Charging and Mediation Marketing, Nokia July 20, 2023

    5G+ and 5G Ultra are two of the names that Communication Service Providers (CSPs) have given their new 5G SA (Standalone) services. Having a cool, new name that differentiates 5G …

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  • Brazil to reach 179 million 5G subscribers by 2030: GSMA

    by Juan Pedro Tomás July 14, 2023
    by Juan Pedro Tomás July 14, 2023

    GSMA noted that 5G networks will cover 84% of the country’s population by 2030 5G subscribers in Brazil are forecast to reach 179 million by 2030, up compared to 36.2 …

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  • Qualcomm Webinar: How will new Wi-Fi 7 technologies enable superior gaming experiences?

    by Qualcomm (Sponsored) May 24, 2023
    by Qualcomm (Sponsored) May 24, 2023

    Wi-Fi 7, also known as 802.11be, is the latest generation of Wi-Fi technologies that further pushes the performance boundary for a wide range of use cases, including such as gaming …

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  • Next G Alliance sets roadmap for 6G vertical applications

    by Juan Pedro Tomás May 3, 2023
    by Juan Pedro Tomás May 3, 2023

    The new report explores how as-yet-unstandardized 6G technology can help meet the applications needs of a broad range of industries ATIS’ Next G Alliance (NGA) announced the publication of a …

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  • Nokia helping CSPs monetize Wi-Fi beyond connectivity

    by RCR Wireless News and Nokia (Sponsored) March 7, 2023
    by RCR Wireless News and Nokia (Sponsored) March 7, 2023

    Value-add applications supported by the Nokia WiFi Beacon 10 include cybersecurity and gaming optimization For many communications service providers (CSPs), offering Wi-Fi connectivity is table stakes. But, in an era …

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  • Verizon announces world’s first mobile 5G gaming console

    by Catherine Sbeglia Nin October 4, 2022
    by Catherine Sbeglia Nin October 4, 2022

    The handheld gaming console will feature Qualcomm’s gaming-specific Snapdragon G3X Gen 1 system-on-chip Verizon and computer hardware manufacturer Razer are teaming up on the development and release of what they …

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  • ‘It’s about scale’: Ericsson on what makes gaming a killer 5G use case

    by Catherine Sbeglia Nin September 9, 2022
    by Catherine Sbeglia Nin September 9, 2022

    In a recent report, Ericsson concluded that cloud gaming is expected to reach 99 million North American 5G subscribers over the next decade A few weeks ago, Ericsson’s strategy consulting …

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  • How telcos can get in the game (Reader Forum)

    by Vijai Karthigesu, CEO, Swarmio Media May 5, 2022
    by Vijai Karthigesu, CEO, Swarmio Media May 5, 2022

    Telcos today are battling shrinking profit margins and plateauing revenue growth. Unfortunately, industry leaders are hesitant to seek new innovations and are in danger of watching emerging revenue channels being …

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  • More than 10 million Microsoft users have tried cloud gaming

    by Catherine Sbeglia Nin May 2, 2022
    by Catherine Sbeglia Nin May 2, 2022

    Microsoft CEO: ‘In the past year, subscribers have played billions of hours of games on the platform’ During Microsoft’s most recent earnings call, CEO Satya Nadella revealed that more than …

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  • Apply game-changing solutions from other verticals to telecom (Reader Forum)

    by Shahed Mazumder, Global Director, Telco Solutions April 7, 2022
    by Shahed Mazumder, Global Director, Telco Solutions April 7, 2022

    Today businesses are transforming to meet the rising demand from consumers and users who want instant, accurate outcomes on everything from ATM transactions to video analytics for online gaming. Companies …

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  • Verizon announces interactive AR game for 5G

    by Catherine Sbeglia Nin March 17, 2022
    by Catherine Sbeglia Nin March 17, 2022

    Apparently unsatisfied with merely providing the data pipeline for 5G gaming, Verizon is taking a more hands-on approach to game development. The carrier announced that it’s working with digital entertainment …

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  • Microsoft buys Activision Blizzard to secure lead in gaming and the metaverse

    by Catherine Sbeglia Nin January 18, 2022
    by Catherine Sbeglia Nin January 18, 2022

    Microsoft is buying game publishing giant Activision Blizzard for nearly $70 billion, the largest deal in gaming history. The deal will substantially further the cloud company’s position in the competitive …

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  • Three cloud gaming demos conducted by telcos

    by Catherine Sbeglia Nin November 17, 2021
    by Catherine Sbeglia Nin November 17, 2021

    Cloud gaming represents a great opportunity to show off what 5G and MEC are capable of With cloud gaming revenue predicted to come in at over $1 billion for the …

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  • ‘They’re in danger of losing 5G’: Swarmio Media’s CEO on 5G and telcos becoming a ‘gateway’ for gamers

    by Catherine Sbeglia Nin November 11, 2021
    by Catherine Sbeglia Nin November 11, 2021

    Swarmio’s CEO describes the “huge gap” that remains between telcos and the gaming world as the former looks for ways enter the market With the gaming industry booming, many new …

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  • Verizon Q&A: ‘Is gaming the consumer thing for 5G? There’s lots of things’

    by Catherine Sbeglia Nin November 8, 2021
    by Catherine Sbeglia Nin November 8, 2021

    ‘When we started the 5G labs and started bringing in independent game developers,’ said Verizon Lab’s director, ‘no one was ready for it’ Gaming is often touted as the “killer” …

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  • Intel edge technology lights up mobile crowd gaming demo in Times Square

    by Catherine Sbeglia Nin October 1, 2021
    by Catherine Sbeglia Nin October 1, 2021

    Intel exec: The 5G, edge demo ‘showcases that the possibilities for creative offerings are limitless’ Software company Genvid used Intel’s Smart Edge technology to test a livestream, hybrid digital billboard/mobile …

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  • Opensignal report looks at global 5G progress, impact

    by Catherine Sbeglia Nin September 22, 2021
    by Catherine Sbeglia Nin September 22, 2021

    According to Opensignal, the average 5G download speed globally is 447.8 Mbps Opensignal’s latest report tackles the progress of 5G around the world, looking specifically at metrics like 5G download …

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  • Cloud gaming to generate $1.6 billion in 2021, according to Newzoo

    by Catherine Sbeglia Nin August 27, 2021
    by Catherine Sbeglia Nin August 27, 2021

    Newzoo has issued a new report that concludes that the global market for cloud gaming will hit 23.7 million paying users and $1.6 billion in revenues in 2021, aligning with …

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  • Bringing 5G ‘closer’ to consumers: Entel and MTT demonstrate cloud gaming in Chile

    by Catherine Sbeglia Nin August 18, 2021
    by Catherine Sbeglia Nin August 18, 2021

    Avatar World Group CEO: ‘Cloud gaming, like 5G, promises a democratization of access to first-rate technologies’ Chile’s Ministry of Transport and Telecommunications last week teamed up with telecommunications company Entel …

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  • Netflix to add gaming options to its streaming platform

    by Catherine Sbeglia Nin July 20, 2021
    by Catherine Sbeglia Nin July 20, 2021

    Netflix expects to add the gaming genre within the next 12 months Netflix has become the latest tech giant leveling up its service offerings by turning to cloud gaming. The …

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  • Sri Lanka Telecom launches gaming, eSports platform with Swarmio

    by Catherine Sbeglia Nin July 16, 2021
    by Catherine Sbeglia Nin July 16, 2021

    Sri Lanka Telecom (SLT) has become one of the latest service providers to partner up with a gaming company to capitalize on the booming market, which saw significant growth during …

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  • ‘Let’s collaborate’: Verizon announces 5G, MEC partnerships at gaming expo

    by Catherine Sbeglia Nin June 15, 2021
    by Catherine Sbeglia Nin June 15, 2021

    For the first time, Verizon gave the keynote address at E3, one of the biggest gaming expos in the world Advanced technologies like 5G and Mobile Edge Computing (MEC) are …

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Edtior's Picks

SpaceX grabs “earthquake” 800 MHz deal as Starlink rocks US telcos
Wi-Fi 8 – the defensive frontline for ISPs against AI-driven cyberattacks (Reader Forum)
T-Mobile uses AI to reshape network investment and resilience

Latest Articles

SpaceX grabs “earthquake” 800 MHz deal as Starlink rocks US telcos
Wi-Fi 8 – the defensive frontline for ISPs against AI-driven cyberattacks (Reader Forum)
T-Mobile uses AI to reshape network investment and resilience
Starlink on your tail! Don’t forget the infra build-out (Telco Diary)

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