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BT, Ericsson and Qualcomm partner on 5G SA network slicing

Ericsson said that the 5G demo was carried out using the vendor's 5G core and radio access network technology BT Group, Ericsson and Qualcomm Technologies said they have successfully demonstrated end-to-end consumer and enterprise 5G differentiated connectivity enabled by network slicing. In a release, Ericsson said...

5G to fuel mobile data traffic growth in Europe, GSMA study finds

The GSMA report noted that 5G will become the dominant mobile technology in Europe within the next three years, driven by growing adoption in Germany and the U.K. Mobile data traffic in Europe is forecast to almost triple over the next five years, chiefly boosted...

How 5G SA can change the digital value chain in the CSPs’ favour (Reader Forum)

5G+ and 5G Ultra are two of the names that Communication Service Providers (CSPs) have given their new 5G SA (Standalone) services. Having a cool, new name that differentiates 5G SA from existing 5G NSA (non Standalone) services makes perfect sense as for the...

Brazil to reach 179 million 5G subscribers by 2030: GSMA

GSMA noted that 5G networks will cover 84% of the country’s population by 2030 5G subscribers in Brazil are forecast to reach 179 million by 2030, up compared to 36.2 million in 2025, according to a recent report by telecom association GSMA. The report showed that...

Qualcomm Webinar: How will new Wi-Fi 7 technologies enable superior gaming experiences?

Wi-Fi 7, also known as 802.11be, is the latest generation of Wi-Fi technologies that further pushes the performance boundary for a wide range of use cases, including such as gaming and multimedia content creation. It delivers an unparalleled wireless experience, akin to those delivered...

Next G Alliance sets roadmap for 6G vertical applications

The new report explores how as-yet-unstandardized 6G technology can help meet the applications needs of a broad range of industries ATIS’ Next G Alliance (NGA) announced the publication of a new report dubbed ‘6G Roadmap for Vertical Industries’, which focuses on the demand side of...

Nokia helping CSPs monetize Wi-Fi beyond connectivity

Value-add applications supported by the Nokia WiFi Beacon 10 include cybersecurity and gaming optimization For many communications service providers (CSPs), offering Wi-Fi connectivity is table stakes. But, in an era of hybrid working, latency-sensitive applications, and rapidly evolving technologies, carriers have a two-fold challenge: keep...

Verizon announces world’s first mobile 5G gaming console

The handheld gaming console will feature Qualcomm’s gaming-specific Snapdragon G3X Gen 1 system-on-chip Verizon and computer hardware manufacturer Razer are teaming up on the development and release of what they called the world’s first 5G mobile gaming console. Details were scare when the Android device...

‘It’s about scale’: Ericsson on what makes gaming a killer 5G use case

In a recent report, Ericsson concluded that cloud gaming is expected to reach 99 million North American 5G subscribers over the next decade A few weeks ago, Ericsson’s strategy consulting arm inCode published a 5G cloud gaming report in which it concluded that cloud gaming is...

How telcos can get in the game (Reader Forum)

Telcos today are battling shrinking profit margins and plateauing revenue growth. Unfortunately, industry leaders are hesitant to seek new innovations and are in danger of watching emerging revenue channels being claimed from under their noses. This cautious attitude towards emerging trends is causing telcos...

More than 10 million Microsoft users have tried cloud gaming

Microsoft CEO: 'In the past year, subscribers have played billions of hours of games on the platform' During Microsoft’s most recent earnings call, CEO Satya Nadella revealed that more than 10 million users — or 40% of the 25 million Xbox Game Pass subscribers —...

Apply game-changing solutions from other verticals to telecom (Reader Forum)

Today businesses are transforming to meet the rising demand from consumers and users who want instant, accurate outcomes on everything from ATM transactions to video analytics for online gaming. Companies that are addressing the demands of our right-now economy by transforming their infrastructure will...

Verizon announces interactive AR game for 5G

Apparently unsatisfied with merely providing the data pipeline for 5G gaming, Verizon is taking a more hands-on approach to game development. The carrier announced that it’s working with digital entertainment company 30 Ninjas and an immersive studio called Novelab on an Augmented Reality (AR)...

Microsoft buys Activision Blizzard to secure lead in gaming and the metaverse

Microsoft is buying game publishing giant Activision Blizzard for nearly $70 billion, the largest deal in gaming history. The deal will substantially further the cloud company’s position in the competitive gaming industry, as well as strengthen its role in the emerging metaverse market. Activision is...

Three cloud gaming demos conducted by telcos

Cloud gaming represents a great opportunity to show off what 5G and MEC are capable of With cloud gaming revenue predicted to come in at over $1 billion for the first time this year — about double what it was raking in last year —...

‘They’re in danger of losing 5G’: Swarmio Media’s CEO on 5G and telcos becoming a ‘gateway’ for gamers

Swarmio's CEO describes the "huge gap” that remains between telcos and the gaming world as the former looks for ways enter the market With the gaming industry booming, many new players are eager to get a piece of the pie. Telcos, for instance, have been...

Verizon Q&A: ‘Is gaming the consumer thing for 5G? There’s lots of things’

'When we started the 5G labs and started bringing in independent game developers,' said Verizon Lab's director, 'no one was ready for it' Gaming is often touted as the "killer" consumer use case for 5G and for cloud computing, but is that really the case?...

Intel edge technology lights up mobile crowd gaming demo in Times Square

Intel exec: The 5G, edge demo 'showcases that the possibilities for creative offerings are limitless' Software company Genvid used Intel’s Smart Edge technology to test a livestream, hybrid digital billboard/mobile game prototype called “Project Monarch” in New York City’s Times Square. The demonstration, held in...

Opensignal report looks at global 5G progress, impact

According to Opensignal, the average 5G download speed globally is 447.8 Mbps Opensignal’s latest report tackles the progress of 5G around the world, looking specifically at metrics like 5G download and upload speeds, 5G availability and user experiences with applications like video and gaming. The...

Cloud gaming to generate $1.6 billion in 2021, according to Newzoo

Newzoo has issued a new report that concludes that the global market for cloud gaming will hit 23.7 million paying users and $1.6 billion in revenues in 2021, aligning with the previous predications made by Safe Betting Sites that, for the first time, cloud...

Bringing 5G ‘closer’ to consumers: Entel and MTT demonstrate cloud gaming in Chile

Avatar World Group CEO: 'Cloud gaming, like 5G, promises a democratization of access to first-rate technologies' Chile’s Ministry of Transport and Telecommunications last week teamed up with telecommunications company Entel to conduct what was reportedly the first demonstration of 5G gaming in Latin America. The demo...

Netflix to add gaming options to its streaming platform

Netflix expects to add the gaming genre within the next 12 months Netflix has become the latest tech giant leveling up its service offerings by turning to cloud gaming. The streaming company plans to expand into video games within the next 12 months and kickstarted...

Sri Lanka Telecom launches gaming, eSports platform with Swarmio

Sri Lanka Telecom (SLT) has become one of the latest service providers to partner up with a gaming company to capitalize on the booming market, which saw significant growth during the COVID-19 pandemic. Swarmio, a global gaming and esports technology company, worked with SLT...

‘Let’s collaborate’: Verizon announces 5G, MEC partnerships at gaming expo

For the first time, Verizon gave the keynote address at E3, one of the biggest gaming expos in the world Advanced technologies like 5G and Mobile Edge Computing (MEC) are making it possible to take graphic-heavy AAA games and online multiplayer games on the go,...