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Location, Location, Location: Why cloud-based cellular location will unlock the 5G IoT operator opportunity (Reader Forum)

We have begun a new year, but a common challenge still persists: How can operators differentiate their 5G services, especially with more cloud-based and digital native players joining the market? And, crucially, how can operators monetize 5G — and do so efficiently, with low...

‘The new frontier of spatial computing’: Qualcomm announces Snapdragon Spaces

T-Mobile US and Deutsche Telekom have signed up as official launch partners for the Qualcomm Snapdragon Spaces platform Qualcomm has announced the launch of its new Augmented Reality developer platform, the Snapdragon Spaces XR (extended reality) Developer Platform, and T-Mobile US and Deutsche Telekom are...

Airtel launches initiative to demonstrate enterprise uses cases using 5G

Indian operator Bharti Airtel has rolled out a business initiative to demonstrate a wide range of enterprise grade use cases using 5G networks, the telco said in a release. As part of the #5GforBusiness initiative, Airtel is joining forces with Accenture, AWS, Cisco, Ericsson, Google...

Huawei’s boss urges industry to deliver more 5G use cases for enterprises

Huawei rotating chairman Ken Hu urged the telecommunications industry to increase efforts to deliver relevant 5G use cases for enterprises and continue to enhance telecoms networks with the main aim of meeting the high-performance requirements of new technologies such as augmented reality (AR) and...

Ericsson, Three Ireland launch indoor 5G network at Irish dairy processing plant

According to Ericsson, this is Ireland's first indoor 5G campus network in a live manufacturing environment Ericsson and Three Ireland have launched what they say is Ireland’s first indoor 5G campus network in a live manufacturing environment at Glanbia’s multi-purpose dairy processing plant in Ballyragget,...

Samsung and GBL deploy 5G testbeds for US DoD for AR, VR military training

The US DoD testbeds will use Samsung’s mmWave and mid-band 5G radios Samsung and GBL Systems Corporation (GBL), which provides advanced technology solutions to the U.S. Department of Defense (DoD), have begun deployment of new 5G testbeds for Augmented Reality (AR) and Virtual Reality (VR)...

Shifting sands in entertainment and media: Broadband access, VR seeing growth, PwC says

The global pandemic spurred increased connectivity and a 30% increase in data traffic, according to PwC report The media and entertainment industry is seeing major shifts as a result of the Covid-19 pandemic, with connectivity, mobility and on-demand flexibility emerging as primary consumer desires, according...

Why network slicing is the key to unlocking extended reality digital experiences (Reader Forum)

Imagine you’re shopping for furniture and using an Augmented Reality (AR) app on your mobile device to experience the products in your living room. Or your child is using a Virtual Reality (VR) headset to tour ancient ruins as part of their summer school...

Ericsson inks 5G, IoT deal in Chile

Ericsson has inked a three-year deal with Chilean operator Entel Chile which will pave the way for the launch of 5G and IoT services, the companies said in a joint statement. According to the release, both services are expected to be launched before the end...

5G and augmented reality becoming a reality (Analyst Angle)

The confluence of 5G and augmented reality has been a cornerstone of digital disruption conversations for quite a while. However, only recently has both 5G and AR/VR been at a level of maturity to truly cooperate and enable new experiences not possible before. Huawei’s...

Verizon ‘leans into the future’ of music entertainment with 5G-powered VR performance

Director of Verizon 5G Labs: 'Music artists can build entire worlds with 5G and MEC' “I was able to create my own world,” music artist The Hxliday says in a video released by Verizon 5G Labs. “This is more of a creative thought process than...

The final ‘miracle’: NVIDIA Omniverse allows enterprises to build virtual worlds

During his opening keynote address at NVIDIA GTC, the company’s Founder and CEO Jensen Huang characterized artificial intelligence (AI) and 5G as “ingredients” necessary to “kickstart the fourth industrial revolution.” He added, however, that we are still in need of a final “miracle.” Cue the...

5G: What’s in it for the kids?

Oskar, nine: '1G is like the parents and 5G is like the kids, so kids are faster and smarter' Towards the end of 2019, Ericsson embarked on the silly and self-prescribed “crazy” task of explaining 5G to young children. Ultimately, the kids, all children of...

Ericsson forecasts $31 trillion 5G consumer market by 2030

The 5G consumer market could be worth $31 trillion by 2030 globally, according to a new report from Ericsson. The report estimates that communications service providers (CSPs) could earn $3.7 trillion of that total – a figure that could increase further as new adjacent digital...

Singtel launches 5G SA trial network for Singaporean enterprises

  Singaporean operator Singtel has deployed a 5G standalone (SA) trial network at its 5G Garage testing facility, the telco said in a release. The network, which uses spectrum in the 3.5 GHz band and Ericsson’s Massive MIMO technology, aims to provide local enterprises with early...

Korean carriers order 28 GHz 5G base stations from Samsung: Report

  Korean telecommunications operators SK Telecom, KT and LG Uplus have ordered 28 GHz 5G base stations from compatriot company Samsung Electronics for the first time, Korean press reported. According to the reports, these are the same base stations that U.S. carrier Verizon recently ordered from...

KT to develop in-flight VR entertainment service

The in-flight VR service will begin with international routes before the end of this year While many of us still remain earthbound, unable or unwilling to board a plane, South Korea’s largest telecom company, KT, is making plans to develop an in-flight virtual reality (VR)...

CSPs must evaluate different business models in booming gaming industry: Study

New report says there will be 3.5 billion gamers globally by 2024 ABI Research released a report concluding that nearly half of the global expected population in 2024 will be gamers, a result that only furthers the case for telecommunications companies, ISPs and OEMs to...

Korea’s SK Telecom ends February with 2.2 million 5G subscribers

  Korean carrier SK Telecom ended January with a total of 2.2 million subscribers in the 5G segment, according to the Korean Ministry of Science and ICT. This figure represented a market share of 44.7% in the 5G segment. SK Telecom said it has increased customers’ 5G...

Verizon opens new 5G Lab in London

  Verizon has opened a new 5G Lab and production studio in London to support its international business and media customers, the U.S. carrier said in a release. This new opening represents the company’s first 5G-enabled facility outside the United States. The lab, which is now open...

Three ways that DoD is exploring the use of 5G

The U.S. Department of Defense is looking at how 5G can be used to benefit the armed forces in logistics and training, as well as how DoD-held mid-band spectrum might be able to be shared with 5G. Earlier this month, DoD released four draft Requests...

Texas Wireless Summit’s ‘in vogue’ theme explores human-centered computing

The Texas Wireless Summit theme is a “natural extension” from last year’s theme, which looked at AI and the mobile device The 17th Texas Wireless Summit (TWS) will take place November 12, 2019 at UT Austin’s Engineering Education and Research Center. The summit, boasting the...

AT&T focused on enterprise applications of 5G/AR combo

AT&T hosted app developers using 5G and AR for healthcare, retail, finance, manufacturing The future is "phygital,"--a portmanteau of physical and digital, according to AT&T Business Executive Vice President and Chief Marketing Officer Mo Katibeh. Writing in a recent blog post, the AT&T executive reflected...

PSCR pushes the envelope on public safety research

In virtual reality, a firefighter navigates a smoke-filled room and a police officer comes under fire in a parking garage. Wearing a set of augmented-reality glasses, a researcher examines a virtual likeness of a model of an improvised explosive device, which glows blue in...