BROWSING: VR

Ericsson intros ‘time-critical’ 5G-URLLC software enhancements for Industry 4.0

Ericsson has launched a new “software toolbox” to “guarantee” consistently low latency and high reliability in 5G networks for time-critical applications. Its new Time-Critical Communication product, available via a new Critical IoT product, is targeted at enterprises and consumers, variously for cloud gaming, augmented...

Vodafone urges UK to bundle 5G and IoT targets and incentives into net zero strategy

Vodafone has urged the UK government to write targets and incentives for 5G and IoT adoption into its forthcoming net-zero strategy blueprints, due to be published later this year. The UK-headquartered operator said the UK government should create a regulatory and policy framework that...

‘Everything will be connected’ – sales hype hits fever pitch ahead of Brazil’s 5G kick-off

Through the end of last month and the start of last week, an assortment of tech providers, all with something to sell, descended on São Paulo to proclaim the imminent arrival of 5G in Brazil, and paint a picture of glorious digital change stretching...

T-Mobile US looks beyond consumer 5G with drones, robotics, VR

T-Mobile US is partnering to explore how 5G can enable enterprise applications Both before and after its acquisition of Sprint, T-Mobile US has been laser-focused on building out a nationwide 5G network and aggressively marketing its advantages in coverage to the consumer segment. But with...

5G could add £6.3bn to UK manufacturing sector by 2030, says Vodafone

Adoption of 5G could add £6.3 billion to the value of the UK manufacturing industry by 2030, according to a new report from Vodafone. Investment in 5G in manufacturing could increase growth in the sector across the country, especially in the UK industrial heartlands...

ArcelorMittal recruits Ericsson for private 5G across all steel plants in France

ArcelorMittal has cut the ribbon at a new ‘digital lab’ in Dunkirk, in France, adjacent to its largest Europe-based steel production site. The new lab, which opens in September, will host manufacturing partners, start-ups, and universities, and be the epicentre of the company’s digital...

Battery maker Hyperbat joins with Ericsson, BT, Qualcomm, NVIDIA on ‘first’ 5G-VR tool

UK-based vehicle battery manufacturer Hyperbat has claimed a “world-first” industrial virtual reality (VR) solution for manufacturing using a private 5G network. It is working with BT and Ericsson on the network setup. Qualcomm is providing its Snapdragon XR2 platform into the VR headset, plus...

GlobalData sees digital twin tech getting a boost in Industry 4.0 era

Researcher calls out construction, automotive, healthcare, oil and gas, as verticals that will drive digital twin adoption While the concept of building a digital twin is not new, GlobalData Principal Disruptive Tech Analyst Kiran Raj sees certain industrial verticals already upping investments around data analysis,...

Deloitte to build robot-powered smart factory at Wichita State

Deloitte and Wichita State University are building a new 60,000-square foot (5,500 square metre) smart factory showcase facility on Wichita State’s Innovation Campus, already sponsored by Deloitte, to include a full-scale production line, along with a partner space and lab facility. The new facility, dubbed...

Changing the game: Beeline launches 5G pilot network that highlights the future of gaming

Those testing out the 5G pilot network will do so by playing a virtual reality or online game Russian mobile operator Beeline has launched what it believes will be its first long-running 5G pilot network in St. Petersburg, Russia with general availability for consumers. Located...

BT adds industrial AR to ‘Disneyland for industrialists’ at UK research HQ

UK telecoms firm BT has unveiled a new augmented reality (AR) demo as part of its ‘connected industry’ showcase at its Adastral Park science campus. The enhanced industrial IoT exhibit is one of nine functional digital-change showcases, arranged like a “Disneyland for industry decision...

Dedicated XR hardware market to reach $27 Billion by 2025: Report

XR market will experience strong growth from 2021 onwards, says Strategy Analytics Strategy Analytics predicted that, despite a challenging year, the XR market will experience strong growth from 2021 onwards. Specifically, the report anticipates XR shipments to grow six-fold from 2020 to 2025 with revenues...

Verizon joins UK accelerator scheme to foster new 5G retail experiences

US carrier Verizon has joined with UK digital accelerator Digital Catapult to develop 5G solutions for retail. The pair will make use of Verizon’s new 5G Lab in London, opened in February, to offer startups a production house to test their 5G based innovations. Companies...

Five top 5G use cases for enterprises, according to Nokia

The 5G use cases span a number of different industry sectors After speaking with over 1,000 IT decision-makers at U.S. and U.K. enterprises, Nokia released a new study called “Mapping demand: The 5G opportunity in enterprise for communications service providers,” which revealed the top five...

Siemens buys AR/VR specialist Vizendo to boost Industry 4.0 ties with BMW, Ford et al

Siemens has acquired Swedish service and software company Vizendo, maker of augmented and virtual reality (AR and VR) training solutions for automotive manufacturing. The deal sees it deepen its Industry 4.0 contracts with the likes of BMW, Daimler, and Ford, which it already serves...

Li-Fi fixes shortcomings of 5G for industrial IoT, says Industrial Internet Consortium

In research for a new report on industrial AR, Enterprise IoT Insights caught up with Farid Bichareh, smart factory chair at the Industrial Internet Consortium and chief technology officer at research and engineering firm AASA (and also at subsidiary LiFi solution provider 01LightComm). Bichareh...

Qualcomm intros compatibility tests for tethered 5G XR headset-handset combos

Qualcomm has launched a certification programme for combining augmented and virtual reality (AR and VR) devices and Snapdragon-based 5G smartphones. The programme will approve tethered AR and VR devices for use by enterprises, as well as consumers, within 12 months, it said. At the same...

‘4ms latency on LTE? Yes, you can, if you know your stuff’ – radio tuning for Industry 4.0

In research for a new report on industrial AR, Enterprise IoT Insights caught up with Justin Paul, director of marketing at Zeetta Networks, to discuss the challenges with AR (and VR) setups in the industrial space, as well as Zeetta Networks’ involvement in the...

‘AR is more forgiving’ – HPE on connectivity and compute setups for industrial AR/VR

In research for a new report on industrial AR, Enterprise IoT Insights caught up with Ian Henderson, chief technologist for manufacturing at Hewlett Packard Enterprise, to discuss the challenges with contemporary AR (and VR) setups in the industrial space. Here is the interview, in...

Augmented, virtual, mixed, extended – so many realities, so little meaning?

Note, this article is taken from an editorial report on industrial AR, called Industrial AR – and the rise of the workers. The report is available to download here.  What is the deal with all of these alternative realities? The industry has come up with...

Private 5G and edge AI will unlock ‘boundless XR’ for industry, says Qualcomm

Qualcomm has introduced the idea of extended reality (XR), combining and going beyond the disciplines of augmented (AR), virtual (VR), and even mixed (MR) reality technology. More than this, it is talking about 'boundless XR', which leverages industrial 5G and distributed AI, when powerful...

Digital Factory Solutions (report series): Industrial AR – and the rise of the workers

How augmented reality (AR) is transforming production and raising the influence of workers in the robot age.

Digital Factory Solutions Report series: Industrial AR – and the rise of the workers

Analytics and automation are helping to transform operations and processes in factories. But how do you change workers and working practices? Well, augmented and virtual reality (AR and VR) can help.   By placing staff into virtual models / digital twins of production line tasks and...

Industrial AR surges on COVID-19 demand for remote assistance – and free licences

The coronavirus (COVID-19) pandemic has put focus on various communications technologies, if only as an adjunct to disciplines like healthcare and government, and as a means to work and play in lockdown. As well as driving stay-at-home video traffic to services like Netflix and Zoom,...